Facebuilder For Blender is an advanced tool for creating photorealistic 3D faces with the aid of AI for aligning the mesh with the image, sculpting in real-time tracking, and integrating with MetaHuman Creator and Character Creator 4 to quickly assemble the highly detailed and customizable 3D animated human faces for use in projects digitally.
KeenTools – FaceBuilder for Blender Features
- Photorealistic 3D Faces: You can make a digital face that is highly detailed and realistic using only photos.
- AI-Powered Mesh Alignment: Referenced images enable the automated alignment of meshes, which increases the efficiency of the modeling development cycle.
- Real-Time Sculpting: Make changes to the sculpture in real time and track the changes in 3D.
- Generate your desired textures instantly with One-Click Texturing by merging the face’s different angles for a touch-up-free finish.
- Support for Facial Expressions: Set and forge many different types of faces even when a person is expressing a non-neutral emotion.
- Different Levels of Details: Sculpt and export the model using various levels of polygon detail like high, mid, and low.
- MetaHuman and Cg4 Integration: Import the models directly into MetaHuman Creator and Character Creator 4 to use in your existing pipelines.
- FACS Blendshapes: This comes with 51 built-in blend shapes compatible with ARKit for face animation.
- Only One Picture Needed: Create a 3D head model with only one reference photo.
- Now You Can GeoTracker Headtrack: Create CGI integrated into live-action footage with head-tracking technology.
- Flexible Export: 3D faces can be exported to several available formats for other 3D programs.
FaceBuilder Documentation
Image 1: Switch your model to high, mid, and low poly any time when sculpting or exporting.

Image 2: Instantly see the result in 3D
