Magic Bone UE5 Rig Creator is a Blender add-on that makes exporting rigged characters and animations into Unreal Engine 5 easier. Any rigged character can be changed into a UE5 compatible rig without changing any of the original rigging setups while still keeping all the extra bones, shape keys, and animations.
Artstation – Magic Bone UE5 Rig Creator Features
- Rig Conversion: Any rigged character can be changed to integrated into Unreal Engine 5 (UE5) without the need for any re-rigging.
- Animation Compatibility: UE5 can import the rig with all its animated objects, combining them with the environment for proper integration with the engine.
- Shape Key Preservation: All shape keys in the original rig are kept during the conversion.
- Extra Bone Retention: All other bones in the rig are kept to give freedom in how the character may be built.
- Advanced Finger Alignment: Assist in perfecting the hand posing which is essential for humanoid models.
- Blender Rigify Tools Support: Provide game-ready face-rigged characters for UE5 or other game engines.
- Root Animation Maker: Create root animations that enhance character mobility in game engines.
- UE5 Clavicle and Foot Matching: Helps with the automatic matching of clavicles and humanoid feet to the UE5 standard.
- Rest Pose and Scale Modifications: Features for rest poses and scale modifications that facilitate correct skeletal placement and setup to make animation easier.
- Spine Auto and Manual Corrections: Automatically or manually fixes spine and clavicle rigging for more realistic poses and animation.
- Finger Fixing Tools: Offers an axis positional aid to adjust finger placement, which enhances animation and character articulation.
- Rig Compatibility: Ready templates to convert many rigs like Blender Rigify, ActorCore AccuRIG, Mixamo, DAZ Genesis, etc.
Artstation – Magic Bone UE5 Rig Creator Overview
Image 1: Preserves all additional bones in the rig, providing complete flexibility for custom character configurations.

Image 2: Automatically or manually corrects spine and clavicle rigging to achieve more natural poses and animations.
