IGToolsPP Speedtree to Pivot Painter v2.0 UE5 Plugin enables export of Speed Tree models as USD files. These plugins allow the importation of trees designed in Speed Tree and converting them into static meshes with wind animation using Pivot Painter 2.0, greatly enhancing the realism of virtual environments.
Artstation – IGToolsPP Speedtree to Pivot Painter v2.0 UE5 Plugin Features
- Seamless Static Mesh Creation: Proprietary workflow that creates static meshes, UV channels, and textures configured to Pivot Painter 2.0 wind animations.
- Enhanced Material Layers: Modified versions of Pivot Painter 2 materials as material layers supporting normal and UDIM textures.
- Nanite Compatibility: You can employ Nanite technology for more intricately defined models, although that is not necessary.
- Global Wind Controls: Control the wind effects from a Material Parameter collection associated with Directional Wind Actor.
- Intuitive UI Mapping: Speed Tree generators can be mapped to Pivot Painter 2 levels with a more sophisticated interface, giving ease of use, advanced settings.
- Flexible Level Support: Materials offer four levels of detail as defaults, but additional levels can be supplied for custom materials, including textures generated in Niagara.
- Simple UV Manipulations: Advanced Texturing. Use UDIM textures as needed with simple UV manipulations.
- Multi-part Mesh Generation: Models featuring separate meshes are made for leaves and branches for more complex structures.
- Multiple Trunk Support: For more sophisticated designs, trees with multiple trunks can be created.
Preview IGToolsPP Speedtree to Pivot Painter v2.0 UE5 Plugin
Image 1: Adding wind animations to your digital forest has never been easier.

Image 2: Effortlessly turn static designs into intricate animated models.
