MaxToMaya is a plugin that seamlessly transfers 3ds Max scenes to Maya with just two clicks. It handles complicated import/export problems robotically, including V-Ray fabric conversion, to ensure a smooth and efficient workflow for 3-D artists running across both software program platforms.
3DtoAll – MaxToMaya Features
- 2-Click Transfer: Easily send scenes and fashions from 3ds Max to Maya with just two clicks.
- Cross-Software Compatibility: Works with 3ds Max (2015-2025) and Maya (2015-2025), regardless of model compatibility.
- Vray, Arnold, Redshift Support: Seamlessly transfer Vray materials and settings with automatic edition for Maya’s Vray.
- Material Conversion: Automatically converts Vray materials from 3ds Max to Maya and tries to suit preferred substances for similar effects.
- Rigged Character Transfer: Preserves rigs, skinning, and morphs whilst moving rigged characters from 3ds Max to Maya.
- Fast Workflow: Reduces manual modifications, saving time on scene setup and fabric tweaking.
- Broad Object Library Expansion: You can import and export models, expanding your Maya library with belongings created in 3ds Max.
- User-Friendly: No want for manual file conversion or handling complicated settings, only a trustworthy switch system.
Preview MaxToMaya
Image 1: Transfer your 3ds Max scenes to Maya quickly and easily, minimizing manual adjustments and saving valuable time.

Image 2: Seamlessly convert V-Ray materials for a consistent look between software, ensuring an efficient workflow.
