Updated On June 29, 2025
Published On June 29, 2025
Version
2025.1.1 for Blender 4.2 to 4.3
File Sizes
34.3 KB
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The files are provided in RAR format. To extract them, use WinRAR on Windows or The Unarchiver (or a similar tool) on macOS.

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ACT Game Asset Creation Toolset is an add-on to the blender. It is a unique software that aids in streamlining the game asset creation process while offering diverse utilities. It supports managing object origins, automatic and manual renaming, UV mapping, exporting into popular gaming engines like Unity or Unreal, material editing, and geometry modification. This suite is designed explicitly for cartoon 3D low poly art and the organization of game assets, making it very useful for 3D modelers and game developers.

Ivan Vostrikov – Act Game Asset Creation Toolset Features

  • Origin Tools: Epimorphics are aligned at the specified coordinates such as max, min, middle, cursor, and selection.
  • Renaming Tools: Numbering customization, LOD tagging, and management of bone suffixes.
  • Export Tools: UK, US, and Godot Batch export modes are adjustable.
  • Material/Texture Tools: Assign viewport colors, create palette textures, and clean up material.
  • Geometry Tools: Smoothing edge dissolve checker loops and collapse checker edges.

Preview Act Addon for Blender

Image 1: Custom numbering of objects

Act Game Asset Creation Toolset - Custom numbering of objects

Image 2: Batch export to FBX, OBJ, or GLTF for Unity, UE, Godot, etc.

Act Game Asset Creation Toolset - Batch export to FBX, OBJ, or GLTF for Unity, UE, Godot, etc.

  1. Extract the downloaded RAR file.
  2. If it includes a ZIP file, open Blender → Edit → Preferences → Add-ons → Install and select the ZIP.
  3. If it includes .py files or a folder:
    • Make sure the .py files are inside a folder.
    • Rename the folder if needed, then compress the folder into a ZIP file.
    • Install the ZIP in Blender as above.
  4. Enable the addon after installation.

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