Animation Layers is a modern addon for Blender that simplifies animation workflows without delay inside the three-D viewport. Integrating a general animation layers UI with the NLA Editor permits for easy advent, selection, and enhancement of animation layers whilst ensuring the visibility of the very end result.
Tal Hershko – Animation Layers Blender Features
- Intuitive Layer Management: Easily create, pick out, edit, and cast off animation layers.
- Real-time Preview: See the mixed impact of all layers whilst working on any man or woman layer.
- Layer Control: Adjust layer affect, mute, solo, and mix modes for specific control.
- Baking and Merging: Combine layers into a single layer or bake animation statistics for optimization.
- Smart Bake: Preserves keyframe count number and estimate new bezier handles for green baking.
- Shapekey Layer Support: Create, edit, merge, bake, and extract shapekey layers.
- Mocap Cleaning: Extract marked keyframes to create new layers with cleaned-up mocap information.
- Improved Baking: Bake upwards and merge additive layers into a new additive layer.
- Keyframe Visibility: Control the visibility of keyframes from a couple of layers within the timeline and dope sheet.
- Library Overrides Compatibility: Work with library overrides whilst keeping animation layer capability.
- Additional Tools: Extract decided-on bones to a new layer, reset key layers, apply cyclic F-curves, and more.
Animation Layers Documentation
Image 1: Simplify the work with the NLA Editor into a standard animation layers workflow

Image 2: Add new Animation Layers quickly
