With Slice It 3D for After Effects, users can manipulate 2D masks to develop breathtaking 3D layers. They can also pick from 6 different slicing styles that modify the footage and apply them to the surfaces of the slices.
MotionCodes – Slice It 3D Features
Core Functionality:
- 3D Slicing with 2D Masks: Make 3D slices from a 2D layer using slicing masks.
- Simulated 3D Depth: The sliced features appear realistic and 3D.
- Multiple Slicing Styles: Achieve various effects with 6 different defined slicing styles.
Customization and Control:
- Surface Footage Selection: Decide which footage will be placed on the sliced surfaces.
- Simplified Controls: Adjusts colour, shadow, transform, light and other parameters with effortless control.
- Thickness Adjustment: Adjust the thickness of slices individually or keep them in sync.
- Keyframe Thickness: Set an animation for the slices keyframed to adjust thickness over time.
Texture and Precomposition:
- Textured Slices: Make precomps for slices that are textured automatically.
- Unique Textures: Make unique textures precomp for specialized slices.
- Realistic Placement: Textures accurately map onto the cross sections of the models.
User Interface and Workflow:
- Intuitive UI: Users can benefit from the simple interface, which offers a smooth workflow.
- Simple Controls: Changes in any slices can be simple and fast with the control functions given.
- Consistent Slicing Method: All modes of slicing share the same standard method of slicing cubes.
Slice It 3D Documentation
Image 1: Use the “Unique Texture” button for each slice to create a distinct precomp texture for every slice.

Image 2: Precompose your layer. Then, create a primary rectangle mask along with simple linear masks.
